GrimshoreRPGRIMSHOREDOCUMENTATION PORTAL

GrimshoreRP public reference

Vehicles & Racing

Ownership, operation and vehicle-scene roleplay resources.

Public documentation · Version 1.4

How to use this page: begin with the section that matches your goal, then follow the current in-city prompts and linked departmental policy. System behaviour may evolve, but character separation, fair roleplay, evidence integrity and authorised access always remain in force.

SECTION 01

Vehicle Systems

6 public references

01

Vehicle ownership

Vehicle ownership uses the configured Grimshore vehicle systems and in-character access. Ownership, physical possession and keys are distinct; do not use garages, key sharing, towing or repair interactions to bypass theft, seizure, pursuit or economic consequences.

02

Keys

Keys uses the configured Grimshore vehicle systems and in-character access. Ownership, physical possession and keys are distinct; do not use garages, key sharing, towing or repair interactions to bypass theft, seizure, pursuit or economic consequences.

03

Garages

Store owned vehicles through an authorised garage and retrieve them from a suitable location. Garages are not escape portals; do not store or retrieve during an active pursuit, seizure or hostile scene.

04

Security

Security uses the configured Grimshore vehicle systems and in-character access. Ownership, physical possession and keys are distinct; do not use garages, key sharing, towing or repair interactions to bypass theft, seizure, pursuit or economic consequences.

05

Mechanic systems

Mechanic systems uses the configured Grimshore vehicle systems and in-character access. Ownership, physical possession and keys are distinct; do not use garages, key sharing, towing or repair interactions to bypass theft, seizure, pursuit or economic consequences.

06

Towing

Towing uses the configured Grimshore vehicle systems and in-character access. Ownership, physical possession and keys are distinct; do not use garages, key sharing, towing or repair interactions to bypass theft, seizure, pursuit or economic consequences.

SECTION 02

Motorsport

6 public references

01

Racing

Racing should create organised vehicle roleplay with clear routes, participants and safety expectations. Public-road events remain subject to the penal code; no event permits menu abuse, desync tactics, impossible driving or disregard for other players.

02

Drag racing

Drag racing should create organised vehicle roleplay with clear routes, participants and safety expectations. Public-road events remain subject to the penal code; no event permits menu abuse, desync tactics, impossible driving or disregard for other players.

03

Drift events

Drift events should create organised vehicle roleplay with clear routes, participants and safety expectations. Public-road events remain subject to the penal code; no event permits menu abuse, desync tactics, impossible driving or disregard for other players.

04

Car shows

Car shows should create organised vehicle roleplay with clear routes, participants and safety expectations. Public-road events remain subject to the penal code; no event permits menu abuse, desync tactics, impossible driving or disregard for other players.

05

Racing crews

Racing crews should create organised vehicle roleplay with clear routes, participants and safety expectations. Public-road events remain subject to the penal code; no event permits menu abuse, desync tactics, impossible driving or disregard for other players.

06

Vehicle rules

Drive consistently with vehicle capability, road conditions and Value of Life. Roleplay serious collisions; do not use garages, menus, impossible terrain, deliberate desync or repeated ramming to manufacture an outcome.